We have already done some basic file work: We know how to open and close them, how to
read and write them using buffers. But UNIX® offers
much more functionality when it comes to files. We will examine some of it in this
section, and end up with a nice file conversion utility.
Indeed, let us start at the end, that is, with the file conversion utility. It always
makes programming easier when we know from the start what the end product is supposed to
do.
One of the first programs I wrote for UNIX was tuc, a
text-to-UNIX file converter. It converts a text file from
other operating systems to a UNIX text file. In other
words, it changes from different kind of line endings to the newline convention of UNIX. It saves the output in a different file. Optionally, it
converts a UNIX text file to a DOS text file.
I have used tuc extensively, but always only to convert
from some other OS to UNIX, never the other way. I have always wished it would just
overwrite the file instead of me having to send the output to a different file. Most of
the time, I end up using it like this:
% tuc myfile tempfile
% mv tempfile myfile
It would be nice to have a ftuc, i.e., fast tuc, and use it like this:
% ftuc myfile
In this chapter, then, we will write ftuc in assembly
language (the original tuc is in C), and study various
file-oriented kernel services in the process.
At first sight, such a file conversion is very simple: All you have to do is strip the
carriage returns, right?
If you answered yes, think again: That approach will work most of the time (at least
with MS DOS text files), but will fail
occasionally.
The problem is that not all non UNIX text files end
their line with the carriage return / line feed sequence. Some use carriage returns
without line feeds. Others combine several blank lines into a single carriage return
followed by several line feeds. And so on.
A text file converter, then, must be able to handle any possible line endings:
It should also handle files that use some kind of a combination of the above (e.g.,
carriage return followed by several line feeds).
The problem is easily solved by the use of a technique called finite state machine, originally
developed by the designers of digital electronic circuits. A finite state machine is a digital circuit whose output is
dependent not only on its input but on its previous input, i.e., on its state. The
microprocessor is an example of a finite state
machine: Our assembly language code is assembled to machine language in which
some assembly language code produces a single byte of machine language, while others
produce several bytes. As the microprocessor fetches the bytes from the memory one by
one, some of them simply change its state rather than produce some output. When all the
bytes of the op code are fetched, the microprocessor produces some output, or changes the
value of a register, etc.
Because of that, all software is essentially a sequence of state instructions for the
microprocessor. Nevertheless, the concept of finite state machine is useful in software design as
well.
Our text file converter can be designed as a finite state machine with three possible states. We could
call them states 0-2, but it will make our life easier if we give them symbolic
names:
Our program will start in the ordinary state. During this
state, the program action depends on its input as follows:
-
If the input is anything other than a carriage return or line feed, the input is
simply passed on to the output. The state remains unchanged.
-
If the input is a carriage return, the state is changed to cr. The input is then discarded, i.e., no output is made.
-
If the input is a line feed, the state is changed to lf. The
input is then discarded.
Whenever we are in the cr state, it is because the last
input was a carriage return, which was unprocessed. What our software does in this state
again depends on the current input:
-
If the input is anything other than a carriage return or line feed, output a line
feed, then output the input, then change the state to ordinary.
-
If the input is a carriage return, we have received two (or more) carriage returns in
a row. We discard the input, we output a line feed, and leave the state unchanged.
-
If the input is a line feed, we output the line feed and change the state to ordinary. Note that this is not the same as the first case above -
if we tried to combine them, we would be outputting two line feeds instead of one.
Finally, we are in the lf state after we have received a
line feed that was not preceded by a carriage return. This will happen when our file
already is in UNIX format, or whenever several lines in a
row are expressed by a single carriage return followed by several line feeds, or when
line ends with a line feed / carriage return sequence. Here is how we need to handle our
input in this state:
-
If the input is anything other than a carriage return or line feed, we output a line
feed, then output the input, then change the state to ordinary.
This is exactly the same action as in the cr state upon
receiving the same kind of input.
-
If the input is a carriage return, we discard the input, we output a line feed, then
change the state to ordinary.
-
If the input is a line feed, we output the line feed, and leave the state
unchanged.
The above finite state machine
works for the entire file, but leaves the possibility that the final line end will be
ignored. That will happen whenever the file ends with a single carriage return or a
single line feed. I did not think of it when I wrote tuc, just
to discover that occasionally it strips the last line ending.
This problem is easily fixed by checking the state after the entire file was
processed. If the state is not ordinary, we simply need to
output one last line feed.
Note: Now that we have expressed our algorithm as a finite state machine, we could easily design a dedicated
digital electronic circuit (a "chip") to do the conversion for us. Of course, doing so
would be considerably more expensive than writing an assembly language program.
Because our file conversion program may be combining two characters into one, we need
to use an output counter. We initialize it to 0, and
increase it every time we send a character to the output. At the end of the program, the
counter will tell us what size we need to set the file to.
The hardest part of working with a finite
state machine is analyzing the problem and expressing it as a finite state machine. That accomplished,
the software almost writes itself.
In a high-level language, such as C, there are several main approaches. One is to use
a switch statement which chooses what function should be
run. For example,
switch (state) {
default:
case REGULAR:
regular(inputchar);
break;
case CR:
cr(inputchar);
break;
case LF:
lf(inputchar);
break;
}
Another approach is by using an array of function pointers, something like this:
(output[state])(inputchar);
Yet another is to have state be a function pointer, set to
point at the appropriate function:
(*state)(inputchar);
This is the approach we will use in our program because it is very easy to do in
assembly language, and very fast, too. We will simply keep the address of the right
procedure in EBX, and then just issue:
call ebx
This is possibly faster than hardcoding the address in the code because the
microprocessor does not have to fetch the address from the memory--it is already stored
in one of its registers. I said possibly because with the caching modern microprocessors do,
either way may be equally fast.
Because our program works on a single file, we cannot use the approach that worked for
us before, i.e., to read from an input file and to write to an output file.
UNIX allows us to map a file, or a section of a file,
into memory. To do that, we first need to open the file with the appropriate read/write
flags. Then we use the mmap system call to map it into the
memory. One nice thing about mmap is that it automatically
works with virtual memory: We can map more of the file into the memory than we have
physical memory available, yet still access it through regular memory op codes, such as
mov, lods, and stos. Whatever changes we make to the memory image of the file
will be written to the file by the system. We do not even have to keep the file open: As
long as it stays mapped, we can read from it and write to it.
The 32-bit Intel microprocessors can access up to four gigabytes of memory - physical
or virtual. The FreeBSD system allows us to use up to a half of it for file mapping.
For simplicity sake, in this tutorial we will only convert files that can be mapped
into the memory in their entirety. There are probably not too many text files that exceed
two gigabytes in size. If our program encounters one, it will simply display a message
suggesting we use the original tuc instead.
If you examine your copy of syscalls.master, you will find
two separate syscalls named mmap. This is because of
evolution of UNIX: There was the traditional BSD mmap, syscall 71. That one
was superceded by the POSIX® mmap, syscall
197. The FreeBSD system supports both because older programs were written by using the
original BSD version. But new software uses the
POSIX version, which is
what we will use.
The syscalls.master file lists the POSIX version like this:
197 STD BSD { caddr_t mmap(caddr_t addr, size_t len, int prot, \
int flags, int fd, long pad, off_t pos); }
This differs slightly from what mmap(2) says. That is
because mmap(2) describes the
C version.
The difference is in the long pad argument, which is not
present in the C version. However, the FreeBSD syscalls add a 32-bit pad after pushing a 64-bit argument. In this case, off_t is a 64-bit value.
When we are finished working with a memory-mapped file, we unmap it with the munmap syscall:
Tip: For an in-depth treatment of mmap, see W.
Richard Stevens' Unix Network Programming, Volume 2, Chapter 12.
Because we need to tell mmap how many bytes of the file
to map into the memory, and because we want to map the entire file, we need to determine
the size of the file.
We can use the fstat syscall to get all the information
about an open file that the system can give us. That includes the file size.
Again, syscalls.master lists two versions of fstat, a traditional one (syscall 62), and a POSIX one (syscall 189).
Naturally, we will use the POSIX version:
189 STD POSIX { int fstat(int fd, struct stat *sb); }
This is a very straightforward call: We pass to it the address of a stat structure and the descriptor of an open file. It will fill
out the contents of the stat structure.
I do, however, have to say that I tried to declare the stat structure in the .bss section,
and fstat did not like it: It set the carry flag indicating
an error. After I changed the code to allocate the structure on the stack, everything was
working fine.
Because our program may combine carriage return / line feed sequences into straight
line feeds, our output may be smaller than our input. However, since we are placing our
output into the same file we read the input from, we may have to change the size of the
file.
The ftruncate system call allows us to do just that.
Despite its somewhat misleading name, the ftruncate system
call can be used to both truncate the file (make it smaller) and to grow it.
And yes, we will find two versions of ftruncate in syscalls.master, an older one (130), and a newer one (201). We will
use the newer one:
201 STD BSD { int ftruncate(int fd, int pad, off_t length); }
Please note that this one contains a int pad again.
We now know everything we need to write ftuc. We start by
adding some new lines in system.inc. First, we define some
constants and structures, somewhere at or near the beginning of the file:
;;;;;;; open flags
%define O_RDONLY 0
%define O_WRONLY 1
%define O_RDWR 2
;;;;;;; mmap flags
%define PROT_NONE 0
%define PROT_READ 1
%define PROT_WRITE 2
%define PROT_EXEC 4
;;
%define MAP_SHARED 0001h
%define MAP_PRIVATE 0002h
;;;;;;; stat structure
struc stat
st_dev resd 1 ; = 0
st_ino resd 1 ; = 4
st_mode resw 1 ; = 8, size is 16 bits
st_nlink resw 1 ; = 10, ditto
st_uid resd 1 ; = 12
st_gid resd 1 ; = 16
st_rdev resd 1 ; = 20
st_atime resd 1 ; = 24
st_atimensec resd 1 ; = 28
st_mtime resd 1 ; = 32
st_mtimensec resd 1 ; = 36
st_ctime resd 1 ; = 40
st_ctimensec resd 1 ; = 44
st_size resd 2 ; = 48, size is 64 bits
st_blocks resd 2 ; = 56, ditto
st_blksize resd 1 ; = 64
st_flags resd 1 ; = 68
st_gen resd 1 ; = 72
st_lspare resd 1 ; = 76
st_qspare resd 4 ; = 80
endstruc
We define the new syscalls:
%define SYS_mmap 197
%define SYS_munmap 73
%define SYS_fstat 189
%define SYS_ftruncate 201
We add the macros for their use:
%macro sys.mmap 0
system SYS_mmap
%endmacro
%macro sys.munmap 0
system SYS_munmap
%endmacro
%macro sys.ftruncate 0
system SYS_ftruncate
%endmacro
%macro sys.fstat 0
system SYS_fstat
%endmacro
And here is our code:
;;;;;;; Fast Text-to-Unix Conversion (ftuc.asm) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Started: 21-Dec-2000
;; Updated: 22-Dec-2000
;;
;; Copyright 2000 G. Adam Stanislav.
;; All rights reserved.
;;
;;;;;;; v.1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
%include 'system.inc'
section .data
db 'Copyright 2000 G. Adam Stanislav.', 0Ah
db 'All rights reserved.', 0Ah
usg db 'Usage: ftuc filename', 0Ah
usglen equ $-usg
co db "ftuc: Can't open file.", 0Ah
colen equ $-co
fae db 'ftuc: File access error.', 0Ah
faelen equ $-fae
ftl db 'ftuc: File too long, use regular tuc instead.', 0Ah
ftllen equ $-ftl
mae db 'ftuc: Memory allocation error.', 0Ah
maelen equ $-mae
section .text
align 4
memerr:
push dword maelen
push dword mae
jmp short error
align 4
toolong:
push dword ftllen
push dword ftl
jmp short error
align 4
facerr:
push dword faelen
push dword fae
jmp short error
align 4
cantopen:
push dword colen
push dword co
jmp short error
align 4
usage:
push dword usglen
push dword usg
error:
push dword stderr
sys.write
push dword 1
sys.exit
align 4
global _start
_start:
pop eax ; argc
pop eax ; program name
pop ecx ; file to convert
jecxz usage
pop eax
or eax, eax ; Too many arguments?
jne usage
; Open the file
push dword O_RDWR
push ecx
sys.open
jc cantopen
mov ebp, eax ; Save fd
sub esp, byte stat_size
mov ebx, esp
; Find file size
push ebx
push ebp ; fd
sys.fstat
jc facerr
mov edx, [ebx + st_size + 4]
; File is too long if EDX != 0 ...
or edx, edx
jne near toolong
mov ecx, [ebx + st_size]
; ... or if it is above 2 GB
or ecx, ecx
js near toolong
; Do nothing if the file is 0 bytes in size
jecxz .quit
; Map the entire file in memory
push edx
push edx ; starting at offset 0
push edx ; pad
push ebp ; fd
push dword MAP_SHARED
push dword PROT_READ | PROT_WRITE
push ecx ; entire file size
push edx ; let system decide on the address
sys.mmap
jc near memerr
mov edi, eax
mov esi, eax
push ecx ; for SYS_munmap
push edi
; Use EBX for state machine
mov ebx, ordinary
mov ah, 0Ah
cld
.loop:
lodsb
call ebx
loop .loop
cmp ebx, ordinary
je .filesize
; Output final lf
mov al, ah
stosb
inc edx
.filesize:
; truncate file to new size
push dword 0 ; high dword
push edx ; low dword
push eax ; pad
push ebp
sys.ftruncate
; close it (ebp still pushed)
sys.close
add esp, byte 16
sys.munmap
.quit:
push dword 0
sys.exit
align 4
ordinary:
cmp al, 0Dh
je .cr
cmp al, ah
je .lf
stosb
inc edx
ret
align 4
.cr:
mov ebx, cr
ret
align 4
.lf:
mov ebx, lf
ret
align 4
cr:
cmp al, 0Dh
je .cr
cmp al, ah
je .lf
xchg al, ah
stosb
inc edx
xchg al, ah
; fall through
.lf:
stosb
inc edx
mov ebx, ordinary
ret
align 4
.cr:
mov al, ah
stosb
inc edx
ret
align 4
lf:
cmp al, ah
je .lf
cmp al, 0Dh
je .cr
xchg al, ah
stosb
inc edx
xchg al, ah
stosb
inc edx
mov ebx, ordinary
ret
align 4
.cr:
mov ebx, ordinary
mov al, ah
; fall through
.lf:
stosb
inc edx
ret
Warning: Do not use this program on files stored on a disk formated by MS-DOS® or Windows®. There seems to be a subtle bug in the FreeBSD code
when using mmap on these drives mounted under FreeBSD: If
the file is over a certain size, mmap will just fill the
memory with zeros, and then copy them to the file overwriting its contents.